In this post I want to follow on a bit from the interactive exploration idea developed up to this point but also focus on the distinction of checking and testing that often gets debated. I also want to use this … Continue reading
Monthly Archives: January 2017
This post follows on immediately from the last one, so let’s get started with the exploration!
Let’s continue our interactive exploration example. Here I’m going to provide a bit more of a complex scenario for you to consider. My hope is that you will take the time to engage with this idea, exploring the ideas around … Continue reading
Let’s use this post to take stock of what I’ve done so far in the interactive series but also talk a bit about exploration as a core technique of testing, particularly around the idea of requirements.
This is the second post in the interactive exploratory testing series. The first post provided a relatively large amount of context as well as ending with a challenge. So let’s continue to explore this idea of exploratory testing with interactive … Continue reading
I want to start off 2017 by playing around with the idea of exploration. I gave an example of how I applied exploration while testing a particular game as well as creating a game to test the exploratory abilities of … Continue reading