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Pacumen – Exploring Search Algorithms

For this post I’m going to be giving you all the commands you need to run algorithms through Pacumen. But I will note that the readme file of the Pacumen project does provide some context for you should you choose to play around with the project. You can also reference my exploring testing and AI post for more details on how to use Pacumen. Continue reading Pacumen – Exploring Search Algorithms

Testing Algorithmic Searching, Part 2

This post follows on from the first part. That post, and this one, are building up your understanding of the algorithms that you have to consider when you are a tester in a machine learning or AI environment, particularly when dealing with search problems. Continue reading Testing Algorithmic Searching, Part 2

Testing Algorithmic Searching, Part 1

The next two posts are follow-ons from the previous. The goal here is to get you set up thinking as a tester in a machine learning environment and specifically in the context of search problems. This post, and the next, will focus on making sure you have the basics of the algorithms. Continue reading Testing Algorithmic Searching, Part 1

Pacumen – Exploring Testing and AI

In this post I want to set the stage for some future posts regarding thinking about how you might work, as a specialist tester, within the context of an environment that is using machine learning and various artificial intelligence techniques. This is an area that I’m finding many testers are not ready for. To that end, I’m going to show you how to get my Pacumen code repository up and working. Then I’ll take you through a few exercises to put it through its paces. Continue reading Pacumen – Exploring Testing and AI

Exploration – Testing and Checking

In this post I want to follow on a bit from the interactive exploration idea developed up to this point but also focus on the distinction of checking and testing that often gets debated. I also want to use this post to reinforce a few things I talked about last year. Continue reading Exploration – Testing and Checking

Interactive Exploration – Engaging With Ideas

Let’s continue our interactive exploration example. Here I’m going to provide a bit more of a complex scenario for you to consider. My hope is that you will take the time to engage with this idea, exploring the ideas around the central idea, and figure out how you would ultimately craft tests. Continue reading Interactive Exploration – Engaging With Ideas

Interactive Exploration – Photographing

This is the second post in the interactive exploratory testing series. The first post provided a relatively large amount of context as well as ending with a challenge. So let’s continue to explore this idea of exploratory testing with interactive fiction. Continue reading Interactive Exploration – Photographing

Exploratory Testing with Interactive Fiction

I want to start off 2017 by playing around with the idea of exploration. I gave an example of how I applied exploration while testing a particular game as well as creating a game to test the exploratory abilities of testers and even a little bit about reframing interviews with gamification in this context. I want to start taking this to the next level. Continue reading Exploratory Testing with Interactive Fiction

The Art of Attention to Detail in Exploratory Testing

Testers must have the ability to utilize exploratory testing as well as scripted testing. But exploratory testing is actually not the entirely free-form exercise that some people associate it with. So let’s talk about that.

Continue reading The Art of Attention to Detail in Exploratory Testing