The Breadth of the Game Testing Specialty

I’ve posted quite a bit on game testing here, from being exploratory with Star Wars: The Old Republic, to bumping the lamp with Grand Theft Auto V, to ludonarrative in Elden Ring. I’ve also shown how comparative performance testing is done with games like Horizon Zero Dawn. There’s articles offered a bit of depth. What I want to do here is show the breadth of game testing and some of the dynamics involved since it’s quite a specialized sub-discipline within testing.

Continue reading The Breadth of the Game Testing Specialty